﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEditor.UI;
using UnityEngine.UI;

public class SendMessageText : MonoBehaviour
{
    public static string sMessage;
    void Start()
    {

    }

    // Update is called once per frame
    void Update()
    {
        sMessage = gameObject.GetComponent<InputField>().text;
    }
}
